Archived entries for collaboration

DIY Arduino

Over at fizzPOP we’re exploring group dynamics and how to strengthen our community at the same time as running compelling events and extending our skills.

We’ve been doing free-style hack sessions for over a year now and we’ve also run a fair number of workshops and events (Such as Howduino and Theremin Day) on specific areas. We’ve been paying attention and, whereas the atmosphere at the events we run is absolutely fantastic, it’s not sustainable for us to run things at this level on more than an occasional basis. We can however incorporate elements of the big events into the little things we do every fortnight.

Right back in the beginning we pondered on the importance of shared goals and working as a group. We’ve recently returned to this with themed sessions – Hack a Toy and Processing Anonymous being two examples.

Starting on Wednesday the 18th of August we’ll be experimenting with themed hacksessions on a more formalised basis. You’re still welcome to come along and work on individual projects if you like, but the steering group and other members of fizzPOP will be taking it in turns to initiate and coordinate clusters of activities around particular themes. It’s really interesting watching theses themes get negotiated online as people discuss what skills they can share and also what skills they would like to acquire.

This Wednesday the theme will be DIY Arduino – home-made versions of the Arduino board that are more minimal, less expensive, or simply do a specific job – and it is I who has been herding the cats. There are a range of different interests and skill levels at fizzPOP (all are welcome!) but several common focal points seem to have emerged in the online discussion:

  • building a barebones arduino board, either on stripboard or breadboard
  • burning the bootloader using ArduinoISP and building daughterboards to make this easier
  • designing and building low power variants
  • and using the barebones board as a case study for learning about PCB design

Since there’s a bunch of us interested in building our own modules, I’ve been able to buy a load of components in for a lower price than compared to smaller quantities. I’ll be selling components for a bare bones Arduino (NB, it really is just the basics!) for £4.50.

This kit of components (plus battery connector) will be available for £4.50

This kit of components (plus battery connector) will be available for £4.50

This is significantly cheaper than the £25 or so you’ll pay for the full-blown board and, as an artist, it’s what makes multiples and building things like the sonar goggles possible in my work.

So, if you’ve dabbled with Arduino before and are looking to take things to the next level, or perhaps you’ve not yet dipped a toe in because you’ve found the cost prohibitively expensive, than this is the session for you. It won’t be a formal, led workshop, but there will be a room full of people applying their brains to related challenges and with assorted relevant kit etc. Think of it as being in a room with 20 mentors.

There is more information on the fizzPOP website:
http://www.fizzpop.org.uk/hacksessions/themed-hacksessions-and-diy-arduino/
http://www.fizzpop.org.uk/hacksessions/hack-session-wednesday-18th-august/
and a sign-up page on the wiki:
http://wiki.fizzpop.org.uk/18-08-10_Hack_Session

fizzPOP: thoughts about meeting, sharing and learning

Following on from the artist-led spaces podcast, there have been various other fizzPOP-centred events and conversations recently.

[Quick recap: fizzPOP is a hackerspace I'm involved with; hackerspaces being a place where people from all sorts of backgrounds can work on projects that typically involve varying degrees of programming, electronics, craft and/or jiggery-pokery.]

Antonio Roberts presenting at Eastside Projects

Antonio Roberts presenting at Eastside Projects

On Thursday 19th of November, Antonio Roberts gave a presentation to the Eastside Projects associate members. In the short time available he gave a very good, comprehensive, whistle-stop tour of how the hackerspace came about, what we do there and what our aims for the future might be.

The bit that has stuck with me most though, was when someone in the audience asked what kit we hoped might furnish a more established fizzPOP with. Antonio’s response included the usual basic toolkit of soldering irons etc etc, but then for his ambitious one-day-we’d-like-to-have item he went on to mention web servers. That would never have even occurred to me!

Now, Antonio comes from a graphics/code sort of a background, and I come from more of a maker/sculptural background. If I’d have been asked the same question, I would have answered with something along the lines of a laser cutter or a rep rap for rapid prototyping of physical objects. My point is not that one or other of these answers is right or wrong, just that it was a timely, healthy reminder that fizzPOP plays host to a really diverse range of people and that, if we asked 20 people that question, we’d quite likely get 20 different answers!

Right from the beginning we’ve said that the community is our number one priority and as fizzPOP grows it will be interesting to see what shape things settle down into.

drones eye view (we wish) of a small part of the fizzPOP Howduino event in full swing

drone's eye view (we wish) of a small part of the fizzPOP Howduino event in full swing

On Saturday the 21st of November, fizzPOP and Howduino joined forces to host a day-long hacking event at VIVID as part of the Hello Digital fringe events programme. This is something we’ve been itching to do for some time since our regular Wednesday evening haunt, The Edge, can only hold about 15-20 people and we’re only there for a couple of hours in the evening once a fortnight.

Saturday was intense and involved about 40 people, whatever stuff they bought with them and lots and lots of ideas. It was amazing to see how all these ingredients got circulated around over the course of the day. We certainly filled the space!

Marie and Helen blink like mad

Marie and Helen blink like mad

fizzPOP regular GB did a sterling job of compiling and delivering beginners’ workshops introducing people to the basics of the Arduino platform.

This led to messages such as “Woo Hoo! I’ve downloaded a program onto the board & successfully have an LED winking @ me! :) Thanks 2 the wonderfully patient Howduino team” [@IonaMakiola] and “My first ardunio (technically a freeduino) http://twitpic.com/qct4g Never been so proud of turning on a light on before” [@TigersHungry] being posted on Twitter. TigersHungry has also written a fuller account of her learning experience on her blog.

At the other end of the skills spectrum, we also had two proficient hackers teaming up to work on projects together. Arvydas and Stewart could be seen running around the gallery space testing the autonomous robot car they’d programmed to recognise and avoid obstacles in its path. Check it out in this video avoiding even a pencil-sized object!

Arvydas has written up the project on his website, and there’s also another video from the show and tell session at the end of the event.

Whilst that was going on kids were making lego robots, Antonio was making wailing noises, Bubblino was doing its thing and, in return for a bit of soldering instruction, Helen helped me patch up my sinister glowy-eyed teddy.

Evil Ted gets patched up after having LEDs inserted behind his eyes and an Arduino implanted in his head

Evil Ted gets patched up after having LEDs inserted behind his eyes and an Arduino implanted in his head

Nicky Getgood and her mum popped in for a bit and were moderately baffled by the whole thing. When, whilst being interviewed by 6-year-olds the following Monday I described the “inventors’ club” my friends and I had set up, their eyes sparkled with excitement!

I’ve indicated as much before, but it’s worth saying again: I love fizzPOP as a space where I can go to learn things, to teach things, to be exposed to new ideas and to just try things out without risk of ridicule if it all goes horribly wrong.

Evidently other people feel the same way: several people clocked up round journeys of about 200 miles to attend the Howduino event (Bath, London, Milton Keynes, Hertfordshire and, of course, Adrian and Thom coming from Liverpool). Others came from Leamington and near Banbury, as well as a more local Birmingham contingent being present.

Despite going from strength to strength at the moment, fizzPOP will be going a bit quiet over the coming months due to the combined effects of heating costs for the warehouse space we hold our hack sessions in and a Christmas break. We’re looking to hold at least one more hack session before we go – add your name and preferred day to this poll.

Though we may become quiet in practical terms, behind the scenes we’re also beginning to think about how we can develop fizzPOP’s activities and give it a more stable base from which it can operate. We’ve seen that the demand for this sort of a space exists, and we know we won’t be able to hold our hack sessions at The Edge indefinitely, because at some stage it will need to be reclaimed as a studio and exhibition space.

If you know of anything you think we should be aware of – be it a potential advocate, source of funding to help us get started up, or some bricks and mortar that are available, please get in touch.

Also, if you have any spare web servers or rapid prototyping machines…

Huffing Duck

A few weeks ago, one @kitlarks (who I don’t know) appeared on Twitter, apparently having been blackmailed to sign up in order to receive a huffing duck from, I believe, @EmmaGx (who I don’t know either).

blackmailed

I don’t really know what the deal was, but it appeared to involve signing up, a certain number of posts and an uploaded avatar in exchange for a drawing of a huffing duck. This seemed to me to not be a Twitter-like way of approaching things.

huffing duck market dynamic

Anyway, one thing led to another (not exactly crowd-sourcing, I know, but an interesting exercise nonetheless) and a collaborative huffing duck was incrementally produced in a vaguely exquisite corpse-esque manner. Ok, not exactly exquisite corpse either…

crowd-sourced huffing duck

You can see the animations of the cumulative contributions here: 1, 2, 3, 4, 5, 6, 7, 8.

As you can see, the internet badgers ate the huffing duck during the process of adding the head at stage 8. Unfortunate, but if you look carefully there’s a nice after-image huffing duck in glorious Technicolor burned onto your retina, and that’s perhaps as it should be.

I’m not sure what happens to the huffing duck next: whether it fades to white, or whether it will be resurrected to continue its evolution. In the meantime however, this post is by way of setting aside a small slice of cyberspace to say that a huffing duck happened and it happened because of these people (alphabetical order):

@alexhughes, @benjibrum, @graphiquillan, @haling, @lauraehall, @mookstudios, @soba_girl.

A very big thank you to all involved!

project space

I just wanted to say that the fizzPOP hackerspace is increasingly becoming the communal, collaborative production space for unpredictable creative things that I was hoping for when I left art school.

Actually, come to think about it, in many ways it’s quite like what I hoped art school would be.

I want: Signtific Lab

I want to tell you about last night’s Signtific Lab game thing developed by the Institute For The Future futures research group.

Why?

@genzaichi I think I need some serious mindmaps and trees to understand #signtific

@publichistorian I suspect it’s a self-writing mindmap… #signtificgenzaichi

The Background:

A scenario was released into the wild about a fortnight ago:

Starting last night, and only for a day or so, you can respond to this scenario.

From this central node you can branch off in either a positive or a negative direction. In Signtific Lab parlance, each node you add is a card. After the initial bifurcation (see, I know some Science!) you can respond to each card in 4 different flavours: “No way!” (antagonism); “Yes! And…” (momentum); “Yes! But…” (adaptation) and “Hmmm…” (investigation).

You can play as many different cards as you want as a response to any other card contributed by anyone in the lab and you’re encouraged to contribute any idea you can imagine that might be possible (more information about the game mechanism here if you’re interested).

Here’s the thing: it’s a really nice tool for riffing off and building on ideas.

You’re equipped with 140 characters to post any given idea. Is there a Twitter feed of ideas? I’m not sure, but the character limit is great at a) removing the barrier of feeling you have to construct beautiful prose b) makes you focus on the key idea and c) makes you focus on only one idea per card/node. And that’s what you need for a mind map, right?

You have a few other tools to help you:

  • A favourite-ing button
  • A naked RSS feed of ideas as they are generated
  • A naked RSS feed of ideas the moderators have selected as being super-interesting
  • A leaderboard, so you can see who is contributing how much. (though there’s no measure of quality!) :)
  • And a dashboard so you can see what you have favourite-ed, what you have contributed and how this breaks down into the different flavours of thinking mentioned earlier.

Everything (cards, responses to cards, feed items, user profiles etc) is linked. In the hypertext sense, as well as all having been born from the same starting scenario.

Such a simplecomplex thing that fed my brain in a way that suited it perfectly! I always have been better at responding to things than I have been at just generating ideas out of the ether. Link. And. Shift.

My Wants:

  1. After this thought experiment has played out, I want to be able to see the resulting mind-map.
  2. I’ve recently started using mind-mapping tools to brainstorm ideas for projects. I want a tool like signtific lab to let me do this collaboratively.
  3. After that all I need is the hive of lab assistants to react to/with/against!

Percussion for Hill and GPS

Here is a [completely non-representative] taster of what was coming out of the cardboard boxes:


Percussion for Hill and GPS from nikkipugh on Vimeo.

The drumming and breathing was commissioned from Adam Kinner (the saxophonist from this post). He’s recently started a blog and I definitely think it’s one to watch for the future. Go have a look-see.

17 ways…

A (silent) video accompaniment to the previous post:


17 Ways… from nikkipugh on Vimeo.

Manifesto for mediascapes

During the Almost Perfect residency, I had the chance to try out a few different types of thingies running off the mscape platform, but towards my 4th week in Banff I was starting to question the typical delivery format of iPaq and headphones. I couldn’t see how wandering around on your own, gingerly holding a foreign touch-screen device whilst plugged into headphones and being isolated from your surroundings related to my practice.

Nothing against those other mscapes I experienced, it just wasn’t a canon I wanted to contribute to.

Here’s what we were using to run the mscape player off:

iPaqs

A sight that might make some techies salivate, but kind of intimidating at the same time. These would generally be used in conjunction with some fairly substantial headphones. As a result you could very easily be worrying about if you’d pressed some of the wrong buttons, accidentally nudged the touch screen or whether you were easy prey for some street crime …rather than concentrating on whatever sounds were being delivered to via the headphones.

Things started to get interesting when people paraded down the street en masse but, for the most part, the experience stayed with the person wearing the headphones.

Cue my manifesto for mediascapes:

manifesto

Be visible (i.e. make it obvious that something is happening, rather than skulking around wearing headphones and looking at a small screen); and be audible (inflict your happening onto innocent passers-by).

These starting points later opened out into further thinkings about how to make mediascape experiences shared experiences and how to make mediascape experiences playful experiences.

How these thoughts manifested themselves was through a quick prototype alternative housing for the iPaq.

First I hacked (in the non-tech sense) apart and rewired some mp3 player speakers and then I mounted them inside a cardboard tube.

wires

distort

I then had something big with a strong physical that you were very aware of carrying; something a bit shonky and made from very familiar, very non-intimidating materials; something that was loud; and something just a little bit ridiculous. A tool, a plaything, a conversation starter.

Actually, I had two.

With a diameter of influence of about 20 metres each.

With two of these ‘talking sticks’ I had a way of encouraging interaction between people using the mediascape. We also started up a few conversations with people who had no idea what was going on …but wanted to find out!

interact

Like when Emergent Game’s egorbeaver made friends with the ticket inspector or when Paul and some other Digbeth Invigilators found themselves in the position of having to make sure an inebriated stranger got back to her hotel safely I find these instances of when a thing bleeds out of its original context and reaches another layer of participant very interesting.

It was also fascinating to see how changing the interface for the mediascape changed the way people conducted themselves. Admittedly I don’t have a huge amount of experience with mediascapes, and wandering around the corners of campus listening to piano strings being broken is probably going to foster a fairly light-hearted reaction, but there’s something different going on here, right?

w00t

grin

clasp

careful now

hands

climb

jim

huts

sweep

scramble

stroll

baguette

play

[Update: And there's some video footage here too.]

In C for Open Road

open road

I always knew I wouldn’t be able to realise my full-blown ideas for a locative media version of In C whilst I was in Banff this November: there just wasn’t time to organise the tech, the musicians, the recording and the power issues.

Still, not one to be put off by technicalities, I set off for a walk and a low-tech version. In C for musicians, speakers, GPS and open road.

map and chalk

Armed with a map and some chalk I walked along a road that had been closed to vehicles for the Winter. Taking each of the motifs in turn, I walked until what felt like the appropriate moment to pause and draw the music onto the road’s surface.

really open road

I’m not sure how long I walked for or how far I travelled, only that I got up to the 17th motif before my chalk ran out. This, I decided, was the end point for the piece.

Only not quite.

My minor obsession with In C is tied up in with chance meetings, interactions and collaborations with various people outside the group directly involved with the residency I was on and, as such, somehow really underlines the true value of residencies such as these. I still had 4 more sticks of chalk (kindly donated by Laura, thankyou!) and decided that rather than continuing in a different colour, I should open things up to further collaboration from other people.

instructions

A kit containing instructions, the remaining chalk, the score for In C and a map was passed on to Dohi Moon – one of the In C musicians from the concert – for interpretation and, perhaps, adding another layer of chalk to the road.

kit

I’m not sure what happens next, I just wanted to give it back.

update: Dohi Moon has posted a photo of her interpretation.

Twenty Jaffa Cakes

A 6 stanza themed renga form collaboratively written with Paul Conneally.

Form devised by poet Gary Gay.

Twenty Jaffa Cakes

a rengay

twenty jaffa cakes
a mistake to try and take
in her hand luggage

a slow and silent pat down
from the woman on gate one

stilettoes x-rayed
but her carbon footprint is
not for scrutiny

a hugely fat man
asks for the front port aisle seat
to rest his bad leg

smile and permanent jetlag
slept in uniform again

deep into morning
i finish my book somewhere
over africa

paul conneally and nikki pugh
July 12th 2007

My plane leaves at 8.30 tomorrow morning. I arrive at Narita on Saturday morning and from there I have to negotiate my way to Yokosuka. After a week or so in various locations around Kanagawa-ken I dive into Tokyo for about a fortnight.



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