Exploring questions relating to how we perceive, move through and interact with our surroundings, I harness various tools and techniques adopted from walking-based practices, guided tours, physical computing, locative media, pervasive gaming, installation and collaboration. Lots of collaboration.
Specific areas of research interest within my practice currently include: the use of making, prototyping and participatory playtesting as tools for—and sites of—knowledge production; and investigating the relationship of my practice to Mobilities Studies, non-representational theory and human+technology+place assemblages.
My portfolio includes landscape-reactive animatronic creatures, wobbling pods, inflatable whales, and cycle-ride reactive mechanical cabinets. Feel free to browse previous work on this website or to get in touch about commissions, research, speaking engagements or workshops.