I love finding other people’s photos of my projects, because I only ever see the action from a limited viewpoint (on this occasion I hardly saw any of it at all!).
We spent yesterday afternoon moving around Holland Park in a Leisurely manner. Well, I didn’t, I was busy telling people about odd characters and how to attach vibrating sashes to their arms, but these guys did:
Thanks to everyone who took part in the playtesting and to Ant, Lucy and Emily for being the Drifters. Thanks too for all the great feedback – lots of very useful comments and I particularly liked that one person said that Drift had prompted him to explore unfamiliar parts of the park.
My photos are in this Flickr set:
Unfortunately I don’t really have any record of the interactions between players and Drifters, so if anyone has photos of any of those I’d be really grateful if you could email them to me or share a link or something…
Since the Sandpit was themed around movement and spectacle, I’ve also run the data collected during the game through Howard Rickett’s code (from the Ikon Postmarks group) to get a visualisation of how it took shape over time. The resolution isn’t great by the time it’s been through screen capture and Movie Maker, but it gives a sense of the drift unfolded…
There are unusual characters drifting around Holland Park. A person of your skills will have no trouble identifying the three in question.
A person of your skills who is also wearing a sash will be able to feel the messages one of the drifters is broadcasting…
bzzzzz, bzzzzzz, bzzzzz, bzzzzz, bzzzzzz ~ I’m in the open
bzzz, bzzz ~ I’ve sought somewhere more sheltered
bzzzzz, bzzzzzz, bzzzzz ~ I’m somewhere in between
Observe the drifters as they move and try and deduce which one is broadcasting about the space they are in. Don’t hang around too long though, because the one broadcasting will change!
These three are all about the drift. They will be watching for the sash-wearers who can hear them – they have something for you – but if you move too fast they will scatter. Likewise, if too many sashes close in on them at once they will make their escape.
Move slowly and smoothly; approach the drifter you think is broadcasting and gracefully offer them a gift. If they approve, and are the broadcaster, they may offer you something in return.
If they disapprove of your non-driftyness, or you have guessed incorrectly, you will not receive anything back.
You have two chances. Good looking and good luck.
The event is free and takes place between 2 and 5:30pm. Come and join us on the Orangery Lawn (near the café) for an afternoon of fun linked to the theme of movement and spectacle: “processions down pathways, walking tours, memories, hiding, scurrying, running, pondering and much more.”
This afternoon I spent an hour wandering around the picnic-ers and sunbathers in Holland Park whilst carrying an umbrella.
During that time one child exclaimed loud enough and close enough for me to engage him in conversation (and an explanation); one woman gave me a look and a smile; and two men who had just thrown a stone at a pigeon told me it wasn’t raining. The latter also got an explanation.
On this occasion, the explanation has something to do with this.