Phoenix playtesting sessions #2 & #3
Due to low turn-outs, these sessions were more testing than play, however we still had some very big smiles!
By Thursday I’d made some units that communicated with each other via XBee radios. They remain happy whilst still in range, but once separated you have a short grace period in which to link up again. After that an alarm goes off.
For the first of the two playtesting sessions it was the first time the units had been taken outside, so we wanted to get a feel for what sort of maximum range they have. Not until after having experimented with corridors and lifts, first.
Maplin’s carpark wasn’t big enough, so we moved on to the ring road and then the St George’s retail park. You can just make out the person carrying the other unit in the distance…
For the last session we headed into the city centre and experimented with corners, pillars and mezzanines in various streets, theatres, shopping centres and multistorey carparks. I’m afraid I was so engrossed in what we were doing that I totally forgot to take any photos!
Next step is to expand this out to a group and start working with range information to see how that affects the coalescence of a group moving through the city.